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mr-johnson22

50 Game Reviews

16 w/ Responses

Coming along well

The controls are smooth, the physics work nicely, and it looks like this is going to be a very fun game. Some suggestions I have for the final product include a way to attack (unless it's a hop & bop, but some other attack would be a welcome addition), additional interactive elements if you think you can use them (you got switches so far, that's good), and a neat presentation that lays out the levels, menus and stuff nicely (although I'm sure you're already working on that).

Not much to say, really! Just give it an identity to make it unique and interesting, and I'm sure it will be great. I must say that I'm intrigued to see how this will end up.

Bluefox77 responds:

Thanks, I won't be making an attack action for this game (my Metroid flash will though), it'll be more based on puzzles and dodging opponents ( however I might do a 2D shooting scroller involving ship when travelling between two of the areas during the game). Although I haven't made the menu layout yet, I'll be going for a more futuristic layout (the protagonist is a robot), I like Dead Space's colour scheme so that's a potential influence.

As for interactive elements, I'll be adding more hazard possibilities and objectives for each stage.

Great, but physics could use some help

A very unique and addicting concept--the only big problem I have is with the "spin" of the ball. The fact that it's there at all is impressive, but in my opinion it's too strong for its own good. For instance, in the level "Downstairs," as the ball was rolling to the left, it very often bounced sharply to the right, and that really injured the experience for me. Other than that, the game is fantastic. Great job!

Akxs responds:

Thanks for your comment :)

While this mechanic may be a bit off-putting at first, in the later levels it is a necessity to you it and it's a whole new element that you have to master, it renews the concept. It also allows you to register incredible high-scores! :D

Most engrossing point & click I've played

I can't believe it; I think I spent nearly an hour playing this game. It's simply amazing: the story, the art, the puzzles, and the characters especially are all fantastic, and unlike most other point & clicks, I deeply cared about the story.

Now--although I probably have no right to say this--I think you interpreted the Book of Revelations in the most stereotypical fashion. Nearly everything in there is just symbolism and metaphor, and taking it literally can give oneself a bad image. On the other hand, the events in Revelations provide endless material for movies, stories, and of course games, so I think your depiction of Revelations was understandable and acceptable, as long as it doesn't reflect your true opinions of it.

In closing, this is definitely one of the best games I've played on Newgrounds recently, and my favourite out of all your games. Even if it was a bit on the excessive side, the religious imagery fit the game like a glove and gave it a wonderfully sombre mood that more point & clicks should strive for. You get better and better with your adventure games; keep up the good work!

Good start

As this is your first attempt at scripting, I'm very impressed! Even if the game is a little crude, it has its purpose and is even kind of fun. Keep working on this and I'm sure it will grow into a fantastic game! Just make sure that the framerate is a bit faster. :P

Fun! ...but a bit buggy

Nice job on this! It's a really fun game and I really enjoyed it; it was pretty unique and had a nice theme going for it. Nevertheless, there were a few bugs, the most notable being the disappearance of all of the clouds when you got even a tiny bit close to the bottom half of the screen. Fix that and the game will be even more fun!

Jellyy responds:

Thanks! I was going for unique here, and yeah I'm cracking down on the bugs. Glad it was fun for you!

Great

Fantastic job on this game! I don't know what those other reviewers were smoking when they played this game; this game is MUCH better than people are giving it credit for. I guess people aren't giving this game their time and are only playing the game with a ship they don't like without even checking out the other ones, and that's the best part of the game! The ships are varied greatly; that's something one doesn't usually see in shmups and the designed you picked were frech and inventive.

Nevertheless, there were a few wierd glitches that made the game a bit irritating. For instance, there's always an irritating "booooop, booooop" sound in the background, at random points the framerate goes spastically fast, and the credits don't show, like that other helpful chap already mentioned. And the sound is funky too, but I'm sure you already know that. :P

So yeah! Great job, and don't worry about all the bad reviews. It's fact that this is a very good game.

Skeik responds:

Thanks. My friend Tim actually came up with a lot of the ideas for the games ships.

I'm going over and seeing if I can take care of the booop glitch. It's such a weird issue and I think I understand why it's there. I hate dealing with sounds in flash. The sounds are the things that are messing everything up, and I just don't know why :P Like, even the super high frame rate for half a second is a bug contributed to the sound. I'm pretty sure I can't fix the spastic frame rate, but I can try to fix the freakin boop boop tommorow.

Thanks for the review.

Woaaaaah

The next level of Geometry Wars. This game is ridiculously addictive, and not only that, but it has great art design, interesting, unique, and extremely intuitive controls, a smakin' soundtrack, and is a fresh take on arcade shooters. It's impressive how much a game of the same genre of Geometry Wars could be so wholly separated from it and feel 100% new. Great job! A permanent fixture of NG gaming.

Great concept

What fun! This game sent my head in circles. Great idea, better execution. Glad it made front page!

JGames responds:

glad aswel :)

Touching

It's rare that you ever find a game with actual meaning on the Internet (especially on Newgrounds), but this was deep, and it really struck a chord with me. Bravo. Truly a work of art.

What a great song

The game itself is a nice minute-waster, and the animation is really impressive... but you couldn't have picked a better song! I come back to this game all the time just to hear the song. It's just that great!

And yes, make a sequel if you have the time because this game has a lot of untapped potential.

KamikazePanda responds:

Bro buy there album(s)!!!! They have a song called wet gold which i can get lost in, other great stuff too!!!!!!!!!

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